#include "../StdAfx.h"
#include "ConcreteGamePrototype.h"


namespace Model{


	ConcreteGamePrototype* ConcreteGamePrototype::clone()
	{
		return NULL;
	}
	int ConcreteGamePrototype::addColor(string name)
	{
		return 0;
	}
	void ConcreteGamePrototype::preGame()
	{
	}
	ConcreteGamePrototype::ConcreteGamePrototype(void)
	{
	}

	ConcreteGamePrototype::~ConcreteGamePrototype(void)
	{
	}
}